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[T308.Ebook] Ebook Download False Gods (The Horus Heresy), by Graham McNeill

Ebook Download False Gods (The Horus Heresy), by Graham McNeill

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False Gods (The Horus Heresy), by Graham McNeill

False Gods (The Horus Heresy), by Graham McNeill



False Gods (The Horus Heresy), by Graham McNeill

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False Gods (The Horus Heresy), by Graham McNeill

The second Horus Heresy title returns in mass market paperback format

Far from Terra, the XVIth Legion continue in the Great Crusade as the ‘Sons of Horus’. Putting the debacle with the interex behind him, the Warmaster has become more withdrawn as he struggles to deal with the jealousy of his brother primarchs, and increasingly relies upon the council of his advisors as he plans each new campaign. Noble captain Garviel Loken harbours misgivings about the clandestine ways adopted by many of his brethren, but when then Legion is sent to reconquer the moon of Davin, it is clear that Horus has a personal stake in the matter which may have clouded his judgement. With dark forces rising against them, have the primarch and his warriors been drawn into a trap?

  • Sales Rank: #24624 in Books
  • Published on: 2014-09-30
  • Released on: 2014-09-30
  • Original language: English
  • Number of items: 1
  • Dimensions: 6.70" h x 1.20" w x 4.20" l, .0 pounds
  • Binding: Mass Market Paperback
  • 416 pages

About the Author
Graham McNeill has written a host of novels for Black Library, including the ever popular Ultramarines and Iron Warriors series. His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller and his Time of Legends novel, Empire, won the 2010 David Gemmell Legend Award. Originally hailing from Scotland, Graham now lives and works in Nottingham

Most helpful customer reviews

1 of 1 people found the following review helpful.
not so good as the first one but still great
By Octavio Niño
I'm a little disappointed that GM was the writer of this, because this was not so good as the first one. I think that I must share the opinion that I read, about GM is just awesome writing about Chaos characters and of course, you can see that in the loyalist pre heresy version of Abaddon that is presented here. to some one new to the universe of WH40K, you can see that he will be one of the bad guys.

the thing that I complain is about Horus. he present a really weak Horus, I think is because he want to make him evil as he will be but he must put him something like a victim because in this book he still is loyal to the Emperor. so, instead of present a loyalist primarch that represent the awesomeness of the imperium and the good guys, or the lost by chaos future representation of all evil primarch, he is stuck in the middle and I think that must be real hard for him, write about it. maybe if he wrote the third book, his work could be just awesome about Horus, but here was a little weak.

for the rest, is just great, I love the way that represents Abaddon, maybe a little bit Khorny, but hey, is the freaking future supreme lord of Chaos, come on!! =DD

in general lines, this book is great, I wish to give 4.5 stars but no middle points so, 4 will be.

1 of 1 people found the following review helpful.
Horus Heresy, Book Two
By Detra Fitch
Iterators and remembrancers have not yet become an official part of the Crusade fleets. The civilians and scholars still follow the expeditionary forces, moving among them and writing of the glorious truths of the Imperium. Even Warmaster Horus decides to choose a personal documentarist, Petronella Vivar.

Horus is tricked into leading his men to Davin's moon where he is critically injured. Petronella witnesses as Horus falls unconscious from his wounds. While Horus is still unaware, he is transferred to a place of sorcery and the void. It is there Horus is swayed in his thinking to Chaos.

Garviel Loken, the Company Commander of the Sons of Horus Legion, and Tarik Torgaddon watch in horror as events play out before them. When Horus falls from his wounds, the Astartes begin to fall apart in confusion. Loken and Torgaddon are no exceptions to this. The death of the universe may just have begun.

**** In book two, author Graham McNeill continues the series of the Horus Heresy. As talented as I believe this author to be, I cannot help but notice the huge changes in the mood swings and attitude of Horus. The character is no longer as careful and seldom checks for facts any more. No longer does The Mournival whisper words of wisdom and advice in the Warmaster's ear. To me, it did not even seem to be a gradual change. The character is simply not believable to be the same Horus from the first book's foundation. I found the men of the Astarte to be just as unbelievable in their undisciplined behavior while Horus is in the void. Thankfully, that did not continue as long as I thought it might. Everything else is done well. The ending is a bit rushed to me, but still well done. Small threads (such as mentioning "the saint") are planted for book three to pick up and carry onward, just as the first book left small threads for book two's continuation. I look forward to more! ****

Reviewed by Detra Fitch of Huntress Reviews.

1 of 1 people found the following review helpful.
Diamond in the Rough
By Keith W. Harvey
Graham McNeill is one of the major innovators at The Black Library. His books are always filled with the kind of "fluff" that excites Warhammer enthusiasts and I consider him the speartip of Warhammer creativity.

For the most part I am thrilled by his creative inventions. His descriptions of the various planets and societies are inspired and his descriptions of Chaos rituals are among the best in the Warhammer universe.

I would have given this novel five stars but for some niggling complaints, which I am going to enumerate out of a certain frustration.

My frustration arises from the following: (1) he usually employs multiple points of view (a practice endemic in Warhammer writing). This is not bad in itself but he employs short passages that break the flow of the writing and slows the narrative. Tolstoy uses multiple points of view but he lets the narrative develop and flow, allowing the reader to become involved in the narrative. Frankly, I want to be unaware of the change in point of view; I want to sink so deeply into the novel that I am living it. If a novelist shifts back and forth in short machine gun like bursts, it disrupts the narrative flow. This works in a movie; it doesn't work well in a novel. (2) He tends to use anachronistic expressions that distract from the narrative. For instance, twice Horus, the great Warmaster, says to his Mournival- "You are a sight for sore eyes." (3) Horus acts child-like over and over again (but so did Hitler and Stalin, you say), even spilling his guts to a journalist in an attempt to immortalize himself in print, when he thinks he is going to die.

In addition, certain plot choices confused me. More particularly, I didn't understand the motivations behind the invasion of the Davin moon. For instance, why would the Legion transport Titans to the moon to battle an army of the undead, which they dispatch with a blow to the head? Was Horus' hubris such that he saw every battle as an insult to his pride and honor? Was it necessary to display the almost incalculable strength of the Legion against a rebellious brother? Or was it necessary to introduce the Titans into the plot? Additionally, at the end of the novel,why does Horus abandon the crusade to attack a potentially friendly world? Does he seek their technology or has Chaos already taken hold of him and he wants simply to kill and maim?

Irrespective of these criticisms, I say bravo to McNeill. He took the threads of the Horus Rising and substantially raised the level of discourse.

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